FPS —
TRIS —
🎮
Select a scene and click
Start Test
Real-time FPS — FPS
⚙ Configuration

Choose the 3D scene and duration.

🔷 CUBE Light
✨ PARTICL. Moderate
🌀 FRACTAL Heavy
🔥 STRESS Multi-pass
Duration:
PROGRESS 0%
Current FPS
—
frames per second
Average FPS
—
test average
Min / Max FPS
— / —
worst and best frame
Frame time
—
ms per frame
🖥️ GPU Information

Detected via WebGL — starts automatically on load.

Vendor
Detecting...
Model (Renderer)
Detecting...
WebGL
—
WebGL 2
—
Max Texture
—
GLSL Version
—
Anti-aliasing
—
Extensions
—
Supported WebGL extensions
Loading...
Test Log
--:--:--Initializing WebGL...
📋 GPU Test Result
Average FPS
—
Minimum FPS
—
Maximum FPS
—
Triangles
—
Scene
—
WebGL2
—
⚠️

Notice: This test is provided free of charge and on an experimental basis, running entirely in your browser via WebGL. We are not responsible for any damage, instability, freezing or overheating caused to your computer or other components during or after running the test. Use responsibly — if the system shows signs of instability, stop the test immediately.

⚠️

Important notice: This site and all of its tests are provided free of charge and on an experimental basis. We are not responsible for any damage, instability, crashing or overheating caused to your computer during or after running the tests. Use responsibly — if your system shows signs of instability, stop the test immediately.

How it works: The test uses WebGL to render scenes of increasing complexity and measures FPS in real time. Fractal runs 256 Mandelbrot iterations per pixel in the shader. Stress uses multiple passes of 20K triangles per frame — a safe intensity for integrated GPUs (Intel UHD, integrated AMD Radeon). If the video driver stops responding, use the Cube or Particles scenes, which are lighter. Close other tabs for more accurate results.